Utjecaj korištenja programskog jezika Logo na razumijevanje osnovnih pojmova o mnogokutima
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Ključne riječi

programming language Logo
turtle graphics
polygons
quasi-experiment Logo programski jezik
kornjačina grafika
mnogokuti
kvazi-eksperiment

Kako citirati

Juričić, K. ., Žanko, Žana, & Mladenović, M. (2024). Utjecaj korištenja programskog jezika Logo na razumijevanje osnovnih pojmova o mnogokutima. Politehnika, 8(1), 32-41. https://doi.org/10.36978/cte.8.1.3

Sažetak

Programski jezik Logo jedan je od prvih programskih jezika za poučavanje djece nastao još 1966., a primarno je služio za učenje geometrije. Logo se temelji na ideji kornjačine grafike, koja je i danas još uvijek itekako prisutna u razvijanju računalnog razmišljanja i za početno učenje programiranja. Jasno je da je u vrijeme nastajanja Loga ideja osobnog računala bila tek ideja iz znanstvene fantastike, pa i samog računarstva kao samostalne znanstvene discipline. Unatoč tome, vizionarski pogled Seymoura Paperta postavio je temelje računalnog razmišljanja i poučavanja programiranja od najranije dobi koji su danas sveprisutni. Kako je Papert bio primarno matematičar, s predmetom zanimanja za poučavanje matematike, tako je Logo zapravo nastao u svrhu poučavanje geometrije i olakšavanja djeci savladavanja osnovnih pojmova iz područja geometrije kao što su mnogokuti. Ipak, nema puno istraživanja koja se bave istraživanjem utjecaja Loga na razumijevanje osnovnih pojmova geometrije. Cilj ovog rada je istražiti utjecaj korištenja programskog jezika Logo u poučavanju geometrije koja se obrađuje u osmim razredima osnovne škole, s naglaskom na osnovne pojmove o mnogokutima, identificirati učestale pogreške pri učenju mnogokuta te ocijeniti učinkovitost Logo programa u poticanju interaktivnog učenja geometrije. U ovom istraživanju koristile su se kvalitativne i kvantitativne metode kako bi se pružio sveobuhvatan uvid u ovu temu. Istraživanje je pokazalo da primjena kornjačine grafike u programskom jeziku Logo u poučavanju osnovnih pojmova o mnogokutima rezultira boljim razumijevanjem pojmova mnogokuta kod učenika te potiče interaktivno učenje geometrije.    
https://doi.org/10.36978/cte.8.1.3
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